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 Similar to all previous weeks, tomorrow will bring with it maintenance time and a few patch notes. There’s nothing big here as the turn-around is quite fast since the semi-major fixes came last week. Patch 1.0.4 is promised to have more class balancing, so until then we’re likely to see small tweaks and fixes.

 
We will be performing scheduled maintenance for Diablo III starting tomorrow at 5:00 a.m. PDT in order to deploy patch 1.0.3a. We anticipate that maintenance will conclude and that all services will be available by approximately 7:00 a.m. PDT. Patch notes are available below.
The latest client patch notes can be found here.
Visit our Bug Report forum for a list of known issues.
The most recent hotfixes can be found here.
 
Classes
 
Witch Doctor
Bug Fixes
Zombie Charger
Skill Rune – Zombie Bears
Fixed a bug where Zombie Bears were unable to attack targets on slopes
Zombie Bears should no longer become stuck on objects with which they shouldn’t have collision
Items
General
 
Equipped items will now take “wear-and-tear” durability damage at half the previous rate
Please note that durability loss as the result of normal combat is different from the 10% durability loss characters will incur when they die. Equipped items have always suffered durability loss while fighting, and we are simply slowing the rate at which the loss occurs.
Bug Fixes
 
Fixed a bug that was causing Unique monsters to not drop the appropriate amount of loot when slain
Fixed a bug with linking items with 3 gem sockets
It is no longer possible to create fake achievement links
Bug Fixes
General
 
Fixed a bug that was causing the “Switch Hero” button to occasionally disappear after leaving a game while in town
Fixed several gold and leveling exploits
Fixed several game and service crashes (for Mac and PC)
Source: diablo.incgamers.com/
Teams/Skype: gameest