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MMORPG.com Atlantica Online Correspondent Matt Plourde writes a overview of the mall system in NDoors' Atlantica Online.

Nothing's ever free - right?  Maybe the internet is changing the availability on some stuff nowadays (Wikipedia killed the encyclopedia business), but there's nothing inexpensive about developing an MMORPG in today's market.  So, "Free to Play" (F2P) MMORPGs are never totally free.  You may have to look at a banner (Pirates of the Caribbean Online, Dungeon Runners), or parts of the game may be inaccessible (see previous), and/or the game may have a cash item shop (Flyff, Maple Story, Perfect World).  Each method has its drawbacks and advantages, but I know I am thankful for these mostly free games!

Atlantica Online uses a cash shop, where you can purchase game items with real-world cash.  In most cash shop games, these items are far and away better than anything attainable in the game.  Want a mighty godly sword of murder-death-kill?  Lay down $4.99 in the cash shop and it's yours!  Savvy MMOG developers also populate these shops with exquisite dress-ups for your avatars - heck, who doesn't want fairy wings that glow, obscure the sun, and cook waffles on the tips? Offering these kinds of items has worked well for current F2P MMORPGs.  However, Atlantica went in a different direction - most of the items in Atlantica's Item Mall can be attained through normal gameplay. Further, these items serve to make the player's experience more convenient, rather than putting an artifact of tremendous power in your hands.

How does it work?

You can access the Item Mall from the Atlantica homepage or from the menu in the game.  You purchase "GCoins" with a credit card, game card, paypal, or a few other methods.  Then, you use those GCoins to purchase items from the mall.  The items are immediately transferred into a storage area accessible by all your characters from an in-game menu.  You "retrieve" the item just like an item attached to an in-game mail and you're cookin' with ambrosia!

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